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Dead Plate blends elements of RPG, horror, and a restaurant management simulator into a compelling gameplay experience set in a 1960s French bistro. Players step into the shoes of Rody, an energetic waiter who navigates the demanding world of haute cuisine, aiming to maximize his earnings over the course of a week. The game’s setting, a well-regarded bistro owned by the charismatic chef Vince, serves as the backdrop for a series of increasingly strange and unsettling events. As Rody interacts with patrons and staff, the game’s visual novel style unfolds a narrative that weaves ordinary service tasks with mysterious and eerie undertones.
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Dead Plate blends elements of RPG, horror, and a restaurant management simulator into a compelling gameplay experience set in a 1960s French bistro. Players step into the shoes of Rody, an energetic waiter who navigates the demanding world of haute cuisine, aiming to maximize his earnings over the course of a week. The game’s setting, a well-regarded bistro owned by the charismatic chef Vince, serves as the backdrop for a series of increasingly strange and unsettling events. As Rody interacts with patrons and staff, the game’s visual novel style unfolds a narrative that weaves ordinary service tasks with mysterious and eerie undertones.
The core gameplay in Dead Plate requires players to manage Rody’s tasks efficiently, from seating guests and taking orders to serving dishes crafted by Chef Vince. However, the seemingly normal routine of restaurant work is juxtaposed with point-and-click investigations as peculiar incidents begin to disturb the bistro’s chic atmosphere. Players must use their problem-solving skills to navigate these challenges, uncovering hidden aspects of the restaurant and its employees. Each decision affects Rody’s tips and weekly earnings and how deeply he becomes entangled in the bistro’s dark secrets hidden beneath its polished veneer.
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